Bioshock Infinite: Beast of America — What You Missed
We've put together an analysis of what you might've missed in the most recent Bioshock Infinite trailer.
We've put together an analysis of what you might've missed in the most recent Bioshock Infinite trailer.
Scary Moments in Video Games: Think games aren't scary? Think again! Here are thirteen of the scariest video games this generation has to offer.
Rowan Kaiser argues that quick-time events, or QTEs, can make games better.
Battlefield 3 is a great game, but there's more than a few things that bug us about it.
Rowan Kaiser observes that free-to-play games may actually hurt financially insecure gamers.
Andrew Vanden Bossche makes the case for thinking beyond difficulty modes in videogames.
Michael Clarkson writes about how videogames take a page from the action classic, Die Hard.
A short interview with Hotline Miami's Fork Parker.
Best Free MMORPGs: Why spend money on an MMORPG when you can play it for free?
Here is everything you need to know about the Star Wars: The Old Republic free-to-play option.
Having trouble finding blueprints in Dishonored? This guide will have you sorted.
Brendan Keogh explores the character-driven narrative of Halo Reach.
Angry guards and weepers aren't the only thing that will stand in your way in Dishonored.
It's like Team Ninja spent more time on the breast jiggle physics than on anything else.
Are you still looking for a reason to play XCOM? Here's five reasons.
Each year independent developers convene in Culver City to share a sense of community and individuality that gets lost in bigger game productions.
Grand Theft Auto 5 could benefit from a job or class system.
There's a bunch of glitches for Resident Evil 6, read on to find out what they are.
Rowan Kaiser reviews XCOM Enemy Unknown, and calls it a true successor to the XCOM (or X-COM) legacy.
Borderlands 2 is everything great about first person shooters and action RPGs.
It's a sign that we're doing something right.