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Features

WildStar Review-in-Progress: The First 15

June 4, 2014 by Ian Miles Cheong

Join Ian and Christopher as they take on WildStar's first 15 levels.

Watch Dogs Review: A Promising Dystopia

May 27, 2014 by Yesika Reyes

While it fails to meet its own hype, Watch Dogs is a solid and enjoyable sandbox game in its own right.

Far Cry 3 Review: A Game of Colonization

May 23, 2014 by Rowan Kaiser

Rowan Kaiser takes a closer look at Far Cry 3.

Tropico 5 Review: The Joys of Dictatorship

May 22, 2014 by Mitch Bowman

Mitch Bowman takes Tropico 5 for a spin. Find out what he thinks about the game.

Wolfenstein: The New Order Review

May 21, 2014 by Ian Miles Cheong

A classic shooter with modern sensibilities.

Transistor Review: Awesome()

May 20, 2014 by Mitch Bowman

Does Transistor live up to the hype? Mitch Bowman investigates.

On Promoting Diversity and Inclusion in Video Games: What Developers Might Learn from The Last of Us

May 19, 2014 by Savannah Harrison

Savannah Harrison looks at Nintendo’s recent reaction to requests for same-sex relationships in Tomodachi Life and discusses other games that are working to promote inclusion.

Talking Point: Nintendo Fans Have A Social Responsibility, And They Failed To Meet It

May 17, 2014 by Ryan Parreno

Our very own Ryan Parreno talks candidly about the fallout of the Tomodachi Life Miiquality controversy.

Bound by Flame Review: A Side-Quest for the RPG Genre

May 9, 2014 by Yesika Reyes

Bound by Flame fumbles on their most recent attempt at role-playing games.

5 Things Bungie Should Do to Make Destiny Last

May 6, 2014 by Phil Owen

Destiny looks fun, but it may be missing some things it will need for the long haul.

5 Things I’d Like To See Happen in Fallout 4

May 3, 2014 by Holly Green

What does the future hold for Fallout? One obsessive player takes a look at the series' next direction.

Top 25 Best Survival Horror Games

May 2, 2014 by Ian Miles Cheong

Survival horror pits the player into a hostile environment with few, precious resources at hand to overcome opponents, puzzles and the levels themselves. Here are the 25 best survival horror games of all time.

Top 10 FPS Games of 2014

May 2, 2014 by Seb Wuepper

2014 is going to see the release of some of the best FPS games for current-gen and next-gen consoles. This epic list of games contains some of our most wanted FPS titles of 2014.

Daylight Review: Scare Generator 3000

April 30, 2014 by Phil Owen

Zombie Studios' procedural horror game scared Phil, but that's as far as it goes.

Dota 2’s 6.81 Patch Is Live! Here Are The Most Important Changes

April 30, 2014 by Mat Jones

Here's everything you need to know about Dota 2's 6.81 patch.

SteelSeries H Wireless Headset Review

April 28, 2014 by Ian Miles Cheong

The SteelSeries H Wireless is a beast of a headset.

Review: Age of Wonders III – Walls of Text Mask a Great Game

April 22, 2014 by Phil Owen

Triumph Studios tries its best to get in its own way.

Below Preview: With Purpose

April 21, 2014 by Lowell Bell

Lowell may not have learned what lies below at PAX East, but his time with Capybara's rogue-like adventure title left him eager to find out.

The Elder Scrolls Online Essential UI Addons Guide

April 17, 2014 by Ian Miles Cheong

A full list of essential mods and UI addons you'll need to improve your Elder Scrolls Online experience.

Evolve Preview: A Monstrous Amount of Fun

April 15, 2014 by Lowell Bell

The Left 4 Dead developers impressed Lowell with their new four-on-one multiplayer monster hunting game, Evolve, at PAX East.

The Elder Scrolls Online Review: Something Less Than Elder Scrolls

April 11, 2014 by Phil Owen

Phil’s first week in Tamriel reveals that TESO is but a rough approximation of past games that never adds up to what it should.

Sky Odyssey, Spelunky, and Flavors of Difficulty

April 8, 2014 by Seb Atay

Seb Atay writes about Sky Odyssey and the beauty of roguelike mechanics.

Gun Control: How Indies are Keeping Horror Alive

April 8, 2014 by Javy Gwaltney

How indies are saving an entire genre from a slow, painful death.

Conversations We Should Have: Bioware’s Manveer Heir on Diversity in Video Games

April 2, 2014 by Katy Goodman

Following his advocacy talk at GDC, we caught up with Mass Effect 4 designer Manveer Heir to discuss the importance of diversity in game development and the industry at large.

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