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Features

Interview with Assassin’s Creed IV: Black Flag’s Director, Ashraf Ismail

September 23, 2013 by Katy Goodman

Game director Ash Ismail talks about historical credibility, setting, easter eggs, and those lovely Kenway boys.

Are The Painfully Tedious Chase Mechanics of GTA 5 Intentional?

September 21, 2013 by Ian Miles Cheong

Ian Miles Cheong takes a look at the intentions behind the mechanics of GTA 5's chase sequences.

Grand Theft Auto 5 Review: Incremental Evolution

September 20, 2013 by Phil Owen

Phil Owen takes Grand Theft Auto 5 to task in his review of the game.

GTA 5 Tips and Tricks Guide

September 20, 2013 by Ian Miles Cheong

Here's everything you need to know to make it rich and escape the cops in Grand Theft Auto 5.

Building the Ultimate MMO Society

September 18, 2013 by Mitch Bowman

A world where 99% of the population is engaged in nothing but the slaughter of wildlife for money does not convince me of its realism.

Why Target Demographics Don’t Absolve GTA 5 From Being Morally Dubious

September 18, 2013 by Stephen Beirne

GTA 5? It's not for everyone.

Is There A Valid Excuse For Not Having Playable Women in GTA 5?

September 17, 2013 by AVB

AVB takes on Rockstar Games and its defenders' reasons for not including a playable female protagonist in GTA 5.

Roccat Kone XTD, Hiro, Kave Headset, Ishku FX Gaming Hardware Reviews

September 16, 2013 by Christopher Kysse

Gameranx reviews the entire array of Roccat gaming peripherals.

An Interview with Greg Kasavin: Transistor’s New Build, Design, and Narrative Direction

September 16, 2013 by Katy Goodman

At PAX Prime Katy Goodman had the pleasure of chatting with Supergiant Game’s Greg Kasavin about their up-and-coming title, Transistor.

The Dungeons of Wildstar: Dynamic Experiences and Compelling Bosses

September 16, 2013 by Katy Goodman

Stephen Frost and Carbine Studios gives us a brief tour of some of the dungeon and end-game content from their highly anticipated MMO, Wildstar.

Eldritch Preview: Lovecraftian to the Core

September 13, 2013 by Carli Velocci

The debut from Minor Key Games is an abomination in a good way.

The Week in Gaming Drama: Hotline Miami 2

September 10, 2013 by AVB

AVB weighs in on Hotline Miami 2's infamous rape scene.

Accell UltraAV DisplayPort 1.1 to HDMI 1.4 Active Adapter Review

September 10, 2013 by Ian Miles Cheong

It's what you need to get HDMI up and running on a DisplayPort-capable computer.

Kingdom Hearts 1.5 HD ReMIX Review: Rusty Keyblades

September 10, 2013 by Lowell Bell

Lowell Bell takes a trip down memory lane to unearth a rusty keyblade.

The Long Dark Interview with Hinterland Games’ Raphael van Lierop

September 10, 2013 by Ian Miles Cheong

Gameranx interviews Raphael van Lierop about his new venture.

Crypt of the NecroDancer Interview: An Accidental Roguelike Rhythm Game

September 10, 2013 by Lowell Bell

Lowell Bell interviews the mind behind Crypt of the NecroDancer, Ryan Clark.

Dying Light: Zombies, and Parkour, and Heart Attacks! Oh, My!

September 10, 2013 by Katy Goodman

The nighttime demo of Techland’s Dying Light proves that it is still possible to create entertaining and exhilarating zombie game while also affecting cardiovascular health.

Amnesia: A Machine for Pigs Review – Horror for Horror’s Sake

September 9, 2013 by Phil Owen

Amnesia: A Machine for Pigs is a terrifying experience.

Earth Defense Force 2025: Still the King

September 6, 2013 by Mitch Bowman

Cliff notes: it's awesome.

The Costumes of Dragon*Con 2013

September 6, 2013 by Robyn Miller

These cosplays appeared at the biggest science-fiction and fantasy convention in the Southeast.

On Metal Gear Solid 5’s Quiet: Kojima, You Can Do Better

September 6, 2013 by Ian Miles Cheong

Kojima can do better with Quiet's design.

Space Hulk Review: Something Of A Proto-XCOM

September 6, 2013 by Mat Jones

Dull and somewhat infuriating.

Assassin’s Creed IV: Black Flag Shines at PAX Prime

September 6, 2013 by Katy Goodman

From massive sharks, epic ship battles, and rich environments, Assassin's Creed IV: Black Flag is proving to be the game that can revitalize the whole AC series and then some.

Metal Gear Solid and Gender Equality: Daughters of Liberty

September 6, 2013 by Savannah Harrison

How one gamer experienced positive reinforcement for women in the Metal Gear Solid series.

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