Top 10 PS3 Games of 2012
Gameranx takes a look at the best, and most anticipated top games of the PS3 in 2012. These are games you wouldn't want to miss.
Gameranx takes a look at the best, and most anticipated top games of the PS3 in 2012. These are games you wouldn't want to miss.
Adam Harshberger writes about the revolutionary new system Square Enix has planned for FFXIV.
Your videogaming experience of 2011 may be entirely limited to Team Fortress 2, so here are some videos to show you what you might've missed out on throughout the year.
Seb Wuepper laments the loss of the soundtracks of yesteryear and takes a look at the music that grace games today. Why isn't game music as good as it used to be?
Kris Ligman writes about why Mass Effect is a better science-fiction setting than Star Wars or almost any other.
Jacob Saylor writes about the challenges and difficulties game journalism faces as a profession.
Seb Wuepper writes about how he came to love and understand Dark Souls for all it has to offer.
John Vanderhoef has put together a feature that combines his love for creative writing with his love for video games, which talks about the year in review in the form of prose poetry.
Ian Miles Cheong takes a look at the appalling failure that is the Nintendo 3DS.
In which Ian Miles Cheong argues that if you want something, you have to take it by force.
Rowan Kaiser explores the society of The Old Republic in this edition of the diaries.
Rowan Kaiser looks at Skyrim's compass that serves more to befuddle than to guide.
Whenever the Dragonborn shouts, a dude falls down. It happens. It's Skyrim. It's what the game is about. Get with the program already.
Anne Lee writes about the Magic Master, a supplemental book for Ni no Kuni, and the localization efforts of the developers.
This week, The Best Gaming Podcast Ever tells you why SOPA will take down every video game website you've ever loved. No, seriously.
Rowan Kaiser delves into his first experience with The Old Republic.
In BGPE 18, the Crew is joined by Gameranx news junkie, Josh Harmon as they debate the merits of a packed Fall release cycle.
Matthew Stewart writes about the joy of losing yourself in Assassin's Creed.
This article takes a gander at the funniest fails of Modern Warfare 3.
The Spike VGAs 2011 sucked. Here's how badly it sucked.
Seb Wuepper takes a stand in defense of Revengeance.
Listen to BGPE 17 to hear Ian, Annie and Matt talk about strong female characters (or a lack thereof) in games.
Best PC Games of 2012: This article takes a look at the most wanted PC games of 2012, many of which are exclusive. You'll want to clear out some room in your schedule to fit these games in.
Katie Williams writes an analysis of how Skyrim told a wrenching story before the game had even officially begun, and how the creation of character—usually not seen as anything more than a mechanic to allow superficial customization—had colored her perspective on the rest of her gaming experience.