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Features

Race the Sun Preview: A Heart-Pounding Race Against Time

July 30, 2013 by Christopher Kysse

Race the Sun is a nerve-fraying race against the most powerful element of nature itself.

10 Best Zombie PS3 Games

July 30, 2013 by Seb Wuepper

These are the 10 best zombie games for the PlayStation 3, listed in no particular order. Just play them all!

Tangiers, A Thief-inspired Surrealist Stealth Game, is Currently on Kickstarter

July 29, 2013 by Mitch Bowman

Tangiers is an incredibly unique-looking experiment in surrealism, inspired by a far-flung array of literary and artistic works.

Aarklash Legacy Preview

July 26, 2013 by Christopher Kysse

Christopher Scott takes a close look at Aarklash Legacy, the latest title from Cyanide Studios.

Misplacing Value

July 26, 2013 by Stephen Beirne

Stephen Beirne weighs in on The Castle Doctrine's troubling game design.

Why I Feel Like A Fake Gamer

July 25, 2013 by Bree Brouwer

Bree Brouwer questions what it means to be a gamer.

Shinji Mikami’s Vision of Survival Horror in The Evil Within

July 25, 2013 by Robyn Miller

Mikami provides useful insight regarding how survival horror should—and shouldn’t—operate as a genre.

Killzone: Mercenary Preview: An FPS Fit for the Vita

July 24, 2013 by Ian Miles Cheong

Killzone: Mercenary is the best damn FPS you'll play on the handheld.

Pikmin 3 Review: Big Strategy with Tiny Characters

July 22, 2013 by Jordan Erica Webber

An improvement on the original, with the same charm.

The Raven – Legacy of a Master Thief Review, Chapter 1

July 20, 2013 by Christopher Kysse

Chris Scott reviews the first chapter in The Raven, titled 'The Eye of the Sphinx.'

Metro Last Light Faction Pack DLC Review – A Small But Worthwhile Package

July 19, 2013 by Phil Owen

Phil Owen gives a close review of the Faction Pack for Metro Last Light.

An Insight into Entropia Universe

July 19, 2013 by Karol Sultanescu

Entropia Universe is the most lucrative game you've never heard of.

Top 15 Badass Moments in Gaming

July 15, 2013 by Ian Miles Cheong

We take a look at 15 awesomely badass moments in games this generation.

Civilization 5: Brave New World Review – A World Leader

July 15, 2013 by Andrea Castellano

A leader of games.

Deadpool Review: Self-Indulgence to the Extreme

July 15, 2013 by Cameron Wright

Deadpool of tears.

Smaller Packages: From Skyrim and Dark Souls to Little Inferno

July 14, 2013 by Paul Butler

Does size really matter? Paul Butler says it's the little details that matter.

‘Rain’ Shows the Potential for Interactive Poetry in Games

July 14, 2013 by Katy Goodman

Sony Japan's C.A.M.P provides a hauntingly stunning title that combines game play, horror, and art in a poetic package.

Mario & Luigi: Dream Team is Out Today in the UK

July 12, 2013 by Jordan Erica Webber

North America won't get this game until August 11.

15 Saddest Gaming Moments

July 11, 2013 by Ian Miles Cheong

Grab a handkerchief as we go down this list of the 15 saddest moments in video games.

Top 10 Best Mech Games of All Time

July 9, 2013 by Seb Wuepper

Of mechs and men, we take a look at the ten best mech game simulations of all time. From Earthsiege to Hawken, here are the best mech games that video games have to offer.

GTA 5 Hidden Secrets and Trailer Analysis

July 9, 2013 by Ian Miles Cheong

Gameranx analyzes the latest trailer for GTA 5 for hidden secrets and details within.

Death and Games: How Loss Puts Lifelong Hobbies into Perspective

July 8, 2013 by Josiah Renaudin

Josiah Renaudin examines the effects a loss of a loved one can have on gaming habits.

Final Fantasy XIV: A Realm Reborn Provides a True MMO Experience

July 8, 2013 by Katy Goodman

Between customization, epic battles, companionships, smooth controls and interface, and fluffy Chocobos, Final Fantasy XIV: A Realm Reborn provides a thrilling and familiar experience not to be missed.

Daddy Issues: A Look at Paternalistic Trends in Games

July 8, 2013 by Seb Wuepper

An in-depth look at the paternalistic issues in games like The Last of Us, BioShock Infinite, and more.

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