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8 Myths about Diablo III

October 22, 2012 by Ian Miles Cheong

In defense of Diablo III.

Review: Realms of Ancient War (PC)

October 22, 2012 by Phil Owen

You never stop killing in this game.

Bioshock Infinite: Beast of America — What You Missed

October 22, 2012 by Ian Miles Cheong

We've put together an analysis of what you might've missed in the most recent Bioshock Infinite trailer.

13 Scariest Moments in Gaming This Generation

October 21, 2012 by Ian Miles Cheong

Scary Moments in Video Games: Think games aren't scary? Think again! Here are thirteen of the scariest video games this generation has to offer.

How Quick-Time Events Make Games Better

October 21, 2012 by Rowan Kaiser

Rowan Kaiser argues that quick-time events, or QTEs, can make games better.

Battlefield 3: Top 10 Things People Hate About BF3’s Multiplayer

October 21, 2012 by Alex Co

Battlefield 3 is a great game, but there's more than a few things that bug us about it.

How Free-to-Play May Actually Hurt Poorer Players

October 20, 2012 by Rowan Kaiser

Rowan Kaiser observes that free-to-play games may actually hurt financially insecure gamers.

Review: A Slow Year

October 19, 2012 by Nick Lalone

Nick Lalone takes a close look at A Slow Year by Ian Bogost.

Thinking Beyond Difficulty

October 19, 2012 by Andrew Vanden Bossche

Andrew Vanden Bossche makes the case for thinking beyond difficulty modes in videogames.

It’s Die Hard, In A Videogame

October 19, 2012 by Michael Clarkson

Michael Clarkson writes about how videogames take a page from the action classic, Die Hard.

BREAKING: Fork Parker Reveals Hotline Miami not part of Bad Boys franchise

October 19, 2012 by Phil Owen

A short interview with Hotline Miami's Fork Parker.

Top 5 Best Free-to-Play MMORPGs

October 18, 2012 by Josh Wanamaker

Best Free MMORPGs: Why spend money on an MMORPG when you can play it for free?

Star Wars: The Old Republic Free to Play Guide

October 18, 2012 by Phil Owen

Here is everything you need to know about the Star Wars: The Old Republic free-to-play option.

Dishonored Blueprint Locations Guide

October 17, 2012 by Ian Miles Cheong

Having trouble finding blueprints in Dishonored? This guide will have you sorted.

A Sum of Parts: Out of Reach

October 16, 2012 by Brendan Keogh

Brendan Keogh explores the character-driven narrative of Halo Reach.

Dishonored Glitches Guide: Death Before Dishonor

October 15, 2012 by Ian Miles Cheong

Angry guards and weepers aren't the only thing that will stand in your way in Dishonored.

Review: Dead or Alive 5

October 15, 2012 by Elizabeth DeLoria

It's like Team Ninja spent more time on the breast jiggle physics than on anything else.

Five Reasons You Need To Play XCOM: Enemy Unknown

October 15, 2012 by Ian Miles Cheong

Are you still looking for a reason to play XCOM? Here's five reasons.

IndieCade, the Games Conference with a Difference

October 13, 2012 by Kris Ligman

Each year independent developers convene in Culver City to share a sense of community and individuality that gets lost in bigger game productions.

Review: Of Orcs and Men

October 11, 2012 by Phil Owen

A new perspective on an old setting.

GTA 5 Needs a Job System

October 10, 2012 by Ian Miles Cheong

Grand Theft Auto 5 could benefit from a job or class system.

Review: Dishonored

October 9, 2012 by Jacob Saylor

Dishonored is a good tale darkly told.

Resident Evil 6 Glitches and Hitches

October 9, 2012 by Alex Co

There's a bunch of glitches for Resident Evil 6, read on to find out what they are.

XCOM: Enemy Unknown Review – A Successor to the XCOM Legacy

October 8, 2012 by Rowan Kaiser

Rowan Kaiser reviews XCOM Enemy Unknown, and calls it a true successor to the XCOM (or X-COM) legacy.

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