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Top 10 Best FPS Games for Mac OS X

August 23, 2012 by Ian Miles Cheong

Best FPS Games MAC OS X: The Mac may not seem like much of a gaming rig but rest assured, the machine's more than capable of playing these first person shooters and delivering a solid experience.

A Sum Of Parts: Just One More Drink

August 22, 2012 by Brendan Keogh

Brendan Keogh writes about how alcohol is used throughout Bulletstorm to make the player do things you know you shouldn't do, but do anyway.

Ten Best Video Game TV Shows

August 21, 2012 by Jen Shaffer

And now, back to our regularly scheduled program...

Ghost Recon, or Fighting Terror With Terror

August 20, 2012

Ken Hannahs writes: Ghost Recon: Advanced Warfighter and its reception shows a troubling acceptance of clandestine missions that, although given the chaser of good old fashioned American exceptionalism, we're dealing essentially with a team of terrorists, fighting for the red, white, and blue.

Gaming for a Cure

August 20, 2012

Katy Goodman writes about how gaming can be a force of good.

GTA 5: An Overview of The Next Big Thing

August 19, 2012 by Seb Wuepper

V for Vandalism - An Outlook to the fifth Rockstar title, Grand Theft Auto 5.

Pandas Will Not Be Served: Is The Upcoming Expansion Un-Azerothian?

August 16, 2012 by Seb Wuepper

Pandas are unpopular with a large, and vocal chunk of World of Warcraft players.

Endless War: How Shooting Games Perpetuate War as the New Normal

August 16, 2012 by Patricia Hernandez

War is routinized, war is a spectacle, war is sanitized, war is surveillance.

A Broken Industry: An Interview with Xander Davis, Darksiders 2 UI Designer

August 15, 2012 by Ian Miles Cheong

I spoke at length with Xander Davis on his time at Vigil Games and how he wasn't credited for his work on their latest game, Darksiders 2.

Review: Endless Space

August 14, 2012 by Ian Miles Cheong

We like Endless Space. Here's why.

Girlfriend Mode: Casual Sexism in the Game Industry

August 13, 2012 by Ian Miles Cheong

Perpetuating the stereotype that women are bad at games.

A Sum Of Parts: Skits

August 12, 2012 by Brendan Keogh

Brendan Keogh explores Bulletstorm's clever delivery of interactive humor, as opposed to just funny dialogue and characters.

An Open Letter To The Secret World

August 12, 2012 by Rowan Kaiser

Rowan Kaiser pens an open letter to Funcom's The Secret World.

15 Biggest WTF Moments in Video Games From The Current Generation

August 12, 2012

We take a look at 15 of the most WTF-inspiring moments in games of this generation.

Ten Best Gaming Peripherals

August 11, 2012 by Jen Shaffer

The notable and the nutso.

Best Local Co-op Games for Xbox 360, PS3 & PC

August 10, 2012 by Ian Miles Cheong

Best Local Co-op Games: Have a buddy or two you'd like to game with at home? Here's a selection of games to keep you busy.

Three Things at E3 That Need to Stop, Part 3: Quit Perpetuating a Legitimately Evil Empire

August 8, 2012 by Kris Ligman

Kris Ligman says that to get at the problems of E3, we need to think bigger and look at the overarching culture of enthusiast journalism and fanboy consumption.

Videogames in 2012: A Slow Motion Year

August 8, 2012 by Seb Wuepper

Seb Wuepper muses on how the year's slate of games have turned out to be a bit dull compared to the last.

Minecraft Madness: Are Randomly Generated Games the Way of the Future?

August 7, 2012 by Seb Wuepper

Are the environments of procedural algorithms better than handmade worlds?

Games Like Angry Birds: Eight Awesome Alternatives

August 6, 2012 by Ian Miles Cheong

Games like Angry Birds: Having fun with Angry Birds? You'll have even more fun with some of these games.

A Sum of Parts: Murder Simulators

August 5, 2012 by Brendan Keogh

Brendan Keogh takes a look at Bulletstorm and how it intentionally tries to be a murder simulator.

War of the Roses Hands-On Preview

August 3, 2012 by Jen Shaffer

Red or White, we all end up bloody.

How To Turn An Abstract Game Violent

August 3, 2012 by Rowan Kaiser

Rowan Kaiser describes Dyad in the lexicon of a combat game.

Massive Defect: A Mass Effect 3 Retrospective

August 3, 2012 by Seb Wuepper

Seb Wuepper plays through Mass Effect 3 without the burden of being influenced by hype, having played through it much later than everyone else.

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