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15 Games That Deserve Sequels

August 2, 2012 by Jen Shaffer

Time to nag your local game dev!

A Game of Dwarves Hands-On Preview

July 31, 2012 by Jen Shaffer

A Song of Beards and Beer.

Burnout Paradise and the Problems of Contemporary Design

July 31, 2012 by Rowan Kaiser

Rowan Kaiser writes about the problems posed by contemporary design using Burnout Paradise as an example of how things changed for the series—for the worse.

A Sum of Parts: Creating Belief

July 31, 2012 by Brendan Keogh

Brendan Keogh's final piece on Driver: San Francisco broaches the topic of the suspension of disbelief.

PES 2013 Tricks, Skills & Dribbling Controls Tutorial Guide

July 31, 2012 by Ian Miles Cheong

The complete PES 2013 | Pro Evolution Soccer 2013 tricks guide will teach you how to perform tricks, dribbling and a variety of skilled maneuvers like a pro gamer.

A Sum of Parts: Eyes on the Media

July 24, 2012 by Brendan Keogh

Brendan Keogh returns to Driver: San Francisco to examine the role of the media in games.

17 Maxed Out Draw Distances in Video Games

July 22, 2012 by Ian Miles Cheong

This article takes a look at some of the most stunning views that games in this generation have to offer.

How An Hour With Modern Warfare 2 Made Me Hate Video Games

July 20, 2012 by Rowan Kaiser

No explanations are given. You are simply immersed into that conflict. This is a problem.

An Interview with David Brin on Videogames and Science Fiction

July 19, 2012 by Eric Bailey

We got in touch with David to share his views on science fiction, videogames and writing.

Blizzard’s ‘Best User Experience Possible’ Machinations

July 19, 2012 by Seb Wuepper

Seb Wuepper is none too happy about the way Blizzard's been giving its fans the runaround.

Temple Run Tips & Tricks: The Road to Glory

July 18, 2012 by Ian Miles Cheong

Easy tips and tricks to get a higher score in your favorite game, Temple Run.

The 10 Best Games of the 00’s: A Look Back at the Last Decade

July 17, 2012 by Seb Wuepper

We take a look back at the ten best games had the biggest influence the titles we play today.

Your Final Fantasy Discussion is Boring

July 17, 2012 by Rowan Kaiser

Rowan Kaiser rails at discussions about Final Fantasy, all of which have most certainly been had before at some point in history and drawn out to the point where they aren't worth talking about anymore.

Razer BlackWidow Stealth Ultimate Edition Review: A Keyboard for Gamers

July 16, 2012 by Ian Miles Cheong

Gameranx takes a look at the Razer BlackWidow Stealth Ultimate Edition mechanical keyboard.

Diablo III: Deciphering the Black Rock Ledger

July 15, 2012 by Ian Miles Cheong

A closer look at the scattered pages of the Black Rock Ledger in Diablo 3.

A Sum of Parts: Watching You Play

July 15, 2012 by Brendan Keogh

Brendan Keogh returns with the second entry in his thorough dissection of Driver San Francisco.

Ten Amazing Video Game Freak-Outs

July 13, 2012 by Jen Shaffer

And everybody hurts sometimes.

Steam Summer Sale and You: ‘Tis the Season to Buy Too Many Games

July 13, 2012 by Seb Wuepper

Seb Wuepper takes a look at the phenomenon caused by Steam's holiday sales.

2012: Fantastic For Strategy Games

July 13, 2012 by Rowan Kaiser

With these and other great strategy games already out, 2012 has been fine for those of us who just want to click one more turn or love our build queues.

Penny Arcade Launches Kickstarter to Remove Ads from Their Site

July 10, 2012 by Ian Miles Cheong

The duo at Penny Arcade have put together a Kickstarter campaign to remove ads from their site.

Woman Receives Death Threats for Confronting Misogynist Game Designer

July 9, 2012 by Ian Miles Cheong

A feminist has become the target of threats of physical violence for her confrontation of the game designer who made the game in which players brutalize Anita Sarkeesian.

7 Games Like Minecraft – Like Minecraft, Only Different

July 9, 2012 by Ian Miles Cheong

Bored of Minecraft or just want to try something new? Here are seven awesome alternatives.

Lollipop Chainsaw: What You Might Be Missing

July 9, 2012 by Jen Shaffer

This isn't a review - at least not in the most traditional sense.

A Sum of Parts: Less Efficient Means

July 8, 2012 by Brendan Keogh

Brendan Keogh takes an in-depth look at Driver: San Francisco and examines its protagonist's desire to catch Jericho, and how it all plays out in his head.

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