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Features

Top 5 Best iPhone Action Games

April 15, 2013 by Karol Sultanescu

We take a look at five action-oriented games for the iOS. These are best action games for iPhone that'll keep you on the edge of your seat.

Top 10 Worst Pokemon: I Don’t Choose You

April 14, 2013 by Karol Sultanescu

We take a look at ten of the worst Pokemon to ever grace the series

Punk Rock: A Lost Levels Post Mortem

April 14, 2013 by Hayden Dingman

Hayden Dingman discusses the "unconference" of GDC.

Phil’s Story Corner: BioShock Infinite’s Overreliance on Audio Logs is Bad Storytelling

April 13, 2013 by Phil Owen

Phil Owen questions BIoShock Infinite's reliance on its voxophones to tell a story.

FIFA 14: A General Consensus of What The Fans Want

April 12, 2013 by Ian Miles Cheong

Here are some of the new features and changes we want to see in FIFA 14's gameplay, ultimate team and career mode.

An Interview With BattleBlock Theater Lead Level Designer Aaron Jungjohann Pt. 1

April 12, 2013 by Holly Green

A discussion with the puppetmaster behind BattleBlock Theater's dynamic level design.

The Greatest AI: Deconstruction of Elizabeth from Bioshock Infinite

April 11, 2013 by Carli Velocci

Could it be said that Elizabeth is one of the best characters in video games? Let's discuss the reasons.

Dark Souls 2: Everything That’s New & Changed

April 11, 2013 by Ian Miles Cheong

Here's everything Dark Souls 2 has to offer as improvements to the original game.

Tyranny of the Male Gaze

April 11, 2013 by Stephen Beirne

Stephen Beirne draws a line between the rejection by publishers of female protagonists with the feminist theory of the male gaze.

Preview: World of Tanks Blitz and World of Tanks General

April 10, 2013 by Holly Green

After the explosive success of FTP MMO World of Tanks, what's next for Wargaming.net?

El Shaddai: Choice Made Flesh in Lucifel and Enoch

April 10, 2013 by Richard Clark

On the agency offered by El Shaddai.

Falling from the Shoulders of Giants: BioShock Infinite’s Disappointing Villains

April 8, 2013 by Seb Wuepper

They pale in comparison to Andrew Ryan.

A History of Violence: The Hyperreality of Assassin’s Creed

April 8, 2013 by David Owen

Whereas most games try to be as realistic as possible, the Animus in Assassin's Creed is a constant reminder of the game's artificiality.

Review: BioShock Infinite

April 8, 2013 by Daniel Starkey

BioShock Infinite is a game that raises the bar.

Top 25 Best Free iPhone Games

April 7, 2013 by Ian Miles Cheong

Free iPhone Games: Wonder which free games are worth playing on the iPhone? We've written down the 25 best free iPhone games available to download and play from the AppStore.

“It Would Be Bad.” Always Online and the Next Generation of Consoles

April 6, 2013 by Mitchell Bowman

Never cross the streams.

Review: BattleBlock Theater

April 5, 2013 by Holly Green

How does the dashing platform stack up after four years of waiting?

Dear Adam Orth: You Just Don’t Get It — A Letter From An Australian

April 5, 2013 by Damon Reece

Check your privilege.

Review: Sloppy Ninja

April 3, 2013 by Seb Wuepper

Kill some time with Sloppy Ninja.

Why the PS4 and Xbox 720 Will Avoid the Graphical Growing Pains of the Current Gen

April 3, 2013 by Brett Phipps

A small graphical step is better than a giant leap for developers, here’s why.

Uncharted 4: 10 Locations We Want to Explore

April 3, 2013 by Seb Wuepper

Here's ten of the places we'd like for Nathan Drake and Lara Croft to visit in their future adventures.

GDC 2013 Preview: Transistor

April 2, 2013 by Holly Green

The next project from the creators of Bastion looks promising indeed.

Top 10 Best Multiplayer Android Games

April 2, 2013 by Ian Miles Cheong

Multiplayer Android Games: Get your game on—on the go, that is—with ten of these great multiplayer games. Some of these titles even feature cross-platform capability so you can game with your friends on the iPhone.

GDC 2013 Preview: Tetris Blitz

April 1, 2013 by Holly Green

Check out this new take on the classic series coming to iOS and Android.

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