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Torchlight 2 Quest Guide: Robot Part Locations

September 27, 2012 by Ian Miles Cheong

Can't seem to find the parts you need to reconstruct Trillbot-4000? Here's some help.

A Sum of Parts: Dangerous Excesses

September 26, 2012 by Brendan Keogh

Ziggurat punishes you for being greedy.

Has Sony Lost Its Perspective?

September 26, 2012 by Phil Owen

Has Sony lost perspective?

Battlefield 3: Armored Kill Review

September 26, 2012 by Ian Miles Cheong

Battlefield 3 comes into its own with Armored Kill.

Borderlands 2 Easter Eggs: I Am The One Who Knocks

September 24, 2012 by Ian Miles Cheong

We've compiled a selection of some the many references and easter eggs in Borderlands 2.

Borderlands 2 Glitches Guide: Welcome to Pandora, kiddos!

September 24, 2012 by Ian Miles Cheong

Borderlands 2 glitches and hitches and everything in-between.

Review: Torchlight 2 – Shining Bright

September 20, 2012 by Ian Miles Cheong

Does Torchlight 2 live up to its predecessor?

Borderlands 2 is Not Halo 4 or Black Ops 2, or: How Not to Write a Game Review

September 20, 2012 by Mat Jones

Mat Jones takes The Wall Street Journal's review to task, stating its active detriment to how games are made.

Leviathan, Cerberus and Beyond: Exploring the Future of Mass Effect

September 20, 2012 by Phil Owen

Phil Owen writes about the venues of potential exploration Mass Effect has to offer in future DLCs.

Borderlands 2 Basic and Legendary Relics Guide

September 17, 2012 by Ian Miles Cheong

Here's everything you need to know about relics in Borderlands 2, both basic and legendary forms.

Borderlands 2 Class Modification Units | Class Mod Guide

September 17, 2012 by Ian Miles Cheong

Borderlands 2 class mod guide | cheats for Gunzerker, Assassin, Siren and Commando classes.

Guild Wars 2’s Cultural Revolution

September 17, 2012 by Rowan Kaiser

Rowan Kaiser observes that ArenaNet's handling of economic exploits in the game's market go against the spirit of capitalism.

Top 5 Video Game Bananas

September 16, 2012 by Jenn Frank

On the nature of bananas in video games.

A Sum of Parts: From the Beginning of the End to the End of the Beginning

September 16, 2012 by Brendan Keogh

How Ziggurat manages to avoid feeling repetitive by offering a sense of progression.

Review: Rock Band Blitz

September 16, 2012 by Rowan Kaiser

Rowan Kaiser rocks out to Rock Band Blitz.

Review: FTL Faster Than Light

September 14, 2012 by Christopher Kysse

Chris Scott takes a look at Faster Than Light and finds many things to love about it.

Prototype 2: Broken Expectations

September 13, 2012

Lana Polansky writes about Prototype 2 as a deeply fractured experience.

Review: Mark of the Ninja

September 13, 2012 by Denis Farr

Denis Farr takes a look at Klei Entertainment's stealth-action title Mark of the Ninja.

Nintendo Wii U: The Pros and Cons of Buying It at Launch

September 13, 2012 by Phil Owen

Should you buy a Wii U at launch?

Borderlands 2 Introduces “Gearbox Software Shift”

September 11, 2012 by Sam Machkovech

Fans who sign up for online service receive promises of in-game rewards.

Top 10 Things People Hate About Multiplayer in Call of Duty

September 11, 2012 by Alex Co

Alex Co takes a close look at the Call of Duty titles and points out the problems of the games' multiplayer modes.

Papo & Yo: Monsters Inc.

September 11, 2012 by Denis Farr

Denis Farr takes Papo & Yo beyond the personal story and examines it as a post-colonial narrative.

War of the Roses Preview: Wake Up And Smell The Roses

September 10, 2012 by Christopher Kysse

Can you smell that? Smells like a good game.

Review: Inquisitor

September 10, 2012 by Christopher Kysse

Christopher Scott turns his gaze upon the old school RPG Inquisitor.

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