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Facebook is Making You Look Like a Terrible Gamer

February 29, 2012 by Kiala Kazebee

Thanks, Facebook. You just outed us as terrible gamers.

Return to Sender: Why Dear Esther is a Valuable Failure

February 28, 2012 by Josh Harmon

Josh Harmon takes Dear Esther apart and examines its shortcomings.

10 Reasons Mass Effect 3 May Disappoint

February 28, 2012 by Seb Wuepper

The ever cynical Seb Wuepper writes about the ten reasons he's not looking forward to Mass Effect 3.

PS Vita Tips and Tricks

February 28, 2012 by Josh Harmon

Got your hands on a new Sony PlayStation Vita? Here's some tips and tricks for what you can do with the device.

All Too Human: The Anthropocentric Shortcomings of Mass Effect

February 27, 2012

Patricia Hernandez explores the all too human shortcomings of the Mass Effect franchise.

How to Customize Your PS Vita’s Home Screen

February 27, 2012 by Josh Harmon

The PS Vita's home screen is pretty cluttered by default. Here's how to make it feel a lot more like home and a lot less like an ad.

How to Transfer Music / Songs to Your PS Vita

February 27, 2012 by Josh Harmon

The PlayStation Vita is a fantastic device to have on the go. Here's how to put your music / songs on it.

How to Extend Your PS Vita’s Battery Life

February 27, 2012 by Josh Harmon

The PS Vita doesn't have a particularly long battery life, so here are some tips you can use to extend it.

Crystallizing the Essence of Driver: San Francisco

February 27, 2012 by Eric Swain

Eric Swain writes about the elements that make Driver: San Francisco unique among racing games.

Top 25 Goriest Games of all Time

February 26, 2012 by Ian Miles Cheong

In this article we take a look at the top 25 goriest, and most violent games ever made.

Alan Wake’s American Nightmare: Is It Worth It?

February 25, 2012 by Josh Wanamaker

Josh Wanamaker spends some time with Alan Wake's American Nightmare.

Mass Effect 3: Extended Demo Impressions

February 24, 2012

Elizabeth DeLoria had some hands-on time with the extended demo for Mass Effect 3 at a recent Bioware event. These are her impressions.

Rage Quit and Try Again

February 24, 2012 by Brendan Keogh

Brendan Keogh explores Rage for a second time after it did a poor job communicating how it wanted to be played the first time around.

The Silver Screen Treatment – Why Fans and Producers Should Rethink Demand for Videogame Movies

February 24, 2012 by Seb Wuepper

Seb Wuepper thinks the industry should rethink the demand for videogame movies. He asks: what are people really after?

Top 5 Best PS Vita Launch Games

February 24, 2012 by Josh Harmon

Best PS Vita Games - In this article, we take a look at the five best PS Vita games at launch.

A Little Praise for a Little Game: ZiGGURAT

February 22, 2012 by Seb Wuepper

It's like Horde Mode for your pocket.

Nip and Tuck: Because Even Our Avatars Could be Better Looking

February 22, 2012 by Molly Carroll

In Skyrim, it’s all fun and games until Dovahkiin barfs up her lunch.

Unacceptable: Mass Effect 3 Strips Core Content for Paid DLC

February 21, 2012 by Ian Miles Cheong

Addressing BioWare's plan to release core content of Mass Effect 3 separate from its standard retail release to put out as paid DLC.

Mass Effect 3 Demo: A Bad First Impression

February 21, 2012 by Ian Miles Cheong

In the absence of fun, Mass Effect 3's demo shows us exactly how a demo should not be.

The Hard Way: A Lesson for Hepler

February 20, 2012

Elizabeth DeLoria weighs in on the Jennifer Hepler situation.

Blockbuster Fatigue: Why AAA Games Could Be Better

February 20, 2012 by Eric Swain

Blockbuster audiences suffer from diminished expectations, willing to deal with poor quality entertainment, because that is what blockbusters are supposed to be. When in reality everything to make them annoying, boring and safe doesn’t have anything to do with its eventual success.

Kingdoms of Amalur: Reckoning – An Odd, But Beautiful Beast

February 20, 2012 by Jacob Saylor

Jacob Saylor takes an in-depth look into 38 Studios' debut title.

Top 5 Twisted Metal Fails

February 19, 2012 by Ian Miles Cheong

This article takes a look at five of the biggest bugs plaguing the Twisted Metal experience.

Collective Denial: Mass Effect Jumped the Shark

February 18, 2012 by Seb Wuepper

Seb Wuepper would like to remind you of how badly written Mass Effect 2's ending was.

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