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The 10 Best Games of the 00’s: A Look Back at the Last Decade

July 17, 2012 by Seb Wuepper

We take a look back at the ten best games had the biggest influence the titles we play today.

Your Final Fantasy Discussion is Boring

July 17, 2012 by Rowan Kaiser

Rowan Kaiser rails at discussions about Final Fantasy, all of which have most certainly been had before at some point in history and drawn out to the point where they aren't worth talking about anymore.

Razer BlackWidow Stealth Ultimate Edition Review: A Keyboard for Gamers

July 16, 2012 by Ian Miles Cheong

Gameranx takes a look at the Razer BlackWidow Stealth Ultimate Edition mechanical keyboard.

Diablo III: Deciphering the Black Rock Ledger

July 15, 2012 by Ian Miles Cheong

A closer look at the scattered pages of the Black Rock Ledger in Diablo 3.

A Sum of Parts: Watching You Play

July 15, 2012 by Brendan Keogh

Brendan Keogh returns with the second entry in his thorough dissection of Driver San Francisco.

Ten Amazing Video Game Freak-Outs

July 13, 2012 by Jen Shaffer

And everybody hurts sometimes.

Steam Summer Sale and You: ‘Tis the Season to Buy Too Many Games

July 13, 2012 by Seb Wuepper

Seb Wuepper takes a look at the phenomenon caused by Steam's holiday sales.

2012: Fantastic For Strategy Games

July 13, 2012 by Rowan Kaiser

With these and other great strategy games already out, 2012 has been fine for those of us who just want to click one more turn or love our build queues.

Penny Arcade Launches Kickstarter to Remove Ads from Their Site

July 10, 2012 by Ian Miles Cheong

The duo at Penny Arcade have put together a Kickstarter campaign to remove ads from their site.

Woman Receives Death Threats for Confronting Misogynist Game Designer

July 9, 2012 by Ian Miles Cheong

A feminist has become the target of threats of physical violence for her confrontation of the game designer who made the game in which players brutalize Anita Sarkeesian.

7 Games Like Minecraft – Like Minecraft, Only Different

July 9, 2012 by Ian Miles Cheong

Bored of Minecraft or just want to try something new? Here are seven awesome alternatives.

Lollipop Chainsaw: What You Might Be Missing

July 9, 2012 by Jen Shaffer

This isn't a review - at least not in the most traditional sense.

A Sum of Parts: Less Efficient Means

July 8, 2012 by Brendan Keogh

Brendan Keogh takes an in-depth look at Driver: San Francisco and examines its protagonist's desire to catch Jericho, and how it all plays out in his head.

Ben Spurr Makes Game Advocating Physical Violence Against Anita Sarkeesian

July 6, 2012 by Ian Miles Cheong

An amateur videogame enthusiast Ben Spurr has put out a video game which advocates violence against noted feminist Anita Sarkeesian.

25 Awesomely Bad Gaming Magazine Covers From the ’90s

July 6, 2012 by Jen Shaffer

Oh, my nostalgia. It hurts.

Do The Creep: A Look at the Unity-Based Indie Game Slender

July 4, 2012 by Seb Wuepper

Seb Wuepper takes an in-depth look at the creepy indie title, Slender.

Felicia Day is Significant

July 3, 2012 by Jen Shaffer

How is this even questionable?

The Five Most Wanted Mass Effect Spinoffs

July 3, 2012 by Rowan Kaiser

Rowan Kaiser writes about the games he'd like to see set in the Mass Effect universe.

7 Games Like Zelda – Playing Link Without Link

July 3, 2012 by Ian Miles Cheong

Games Like Zelda: We like to play games like the Legend of Zelda. Just like the original Zelda titles, they're enjoyable and full of adventure.

Platform Tectonics: Tools of the Trade

July 2, 2012 by Seb Wuepper

Seb Wuepper writes about how most games these days just aren't designed to be played with office equipment and why peripherals designed for gaming remain vastly superior.

The Inevitable in the Good: Evil in Videogames

July 2, 2012 by Katy Goodman

Katy Goodman writes about how it's hard to be evil in games these days, even when she wants to be.

Top 20 Worst Sniper Fails Caught on Video

July 1, 2012

Sniping can be a rewarding activity, but when you fail, you fail really hard.

Water in the Desert: An Aquatic Look at Journey

June 30, 2012

Robert Hunter examines Journey's art direction, gameplay, and NPCs to show that despite the desert setting, Journey has more in common with the ocean than one might think.

Castlevania: Lords of Shadow Producer Admits DLC was a Mistake

June 28, 2012 by Dave Oshry

The producer of Lords of Shadow admits that the DLC for the game was a mistake.

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