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Features

13 Rejected Modes for Bioshock Infinite

January 23, 2012 by Ian Miles Cheong

Prior to settling on the the 1999 Mode, Irrational Games rejected over a dozen other modes.

Where should I put this Skyrim Dragon?

January 23, 2012 by Kiala Kazebee

Kiala ponders about where best to put Alduin the World Eater, because putting this crappy piece of plastic on the fireplace mantle just won't do.

5 Most Adorable Video Game Cosplay Pics

January 23, 2012 by Ian Miles Cheong

Toddlers in cosplay beats the hell out of toddlers in tiaras.

Top 10 Epic Sniper Skills of 2011 Caught on Video

January 22, 2012 by Ian Miles Cheong

We showcase some of the most epic videos of snipers showing off their skills in both Battlefield 3 and Modern Warfare 3.

The Outside Perspective

January 21, 2012 by Seb Wuepper

Seb Wuepper writes about the problems of perception and how non-gamers perceive video games.

Top 5 Signs Your LoL Game is Going Wrong

January 21, 2012 by Matthew Stewart

How do you know your League of Legends game is going to go wrong? Find out here.

The Quest for the Holy Grail, or Why I Can’t Finish Games

January 20, 2012 by Ian Miles Cheong

I have a problem finishing games. I get all introspective and figure out why that is.

7 Games I Actually Finished

January 20, 2012 by Kiala Kazebee

Kiala Kazebee writes about the seven games she's actually finished. These are games you should play.

The Best Gaming Podcast Ever: Episode 22

January 20, 2012 by Dennis Patrick

We're on fire with this weeks installment of The Best Gaming Podcast Ever, bringing us up to episode 22!

Resident Evil 6: The Best of Resident Evil

January 20, 2012 by Seb Wuepper

Resident Evil 6 may offer the best of the Resident Evil series, writes Seb Wuepper.

XCOM vs. XCOM Enemy Unknown: Nerdrage Disaster

January 19, 2012 by Seb Wuepper

Seb Wuepper tackles the XCOM franchise and its two new iterations.

An Open Letter to Irrational Games In Regards To Bioshock: Infinite

January 17, 2012 by Kiala Kazebee

Kiala Kazebee pens an open letter to Irrational Games, begging for the developer to release Bioshock: Infinite.

Odd Partners: Videogames and Environmentalism

January 17, 2012 by John Vanderhoef

John Vanderhoef takes a look at the Oddworld series of games and their environmental concerns.

SWTOR | Star Wars: The Old Republic Beginner’s Guide: Part 2

January 17, 2012 by Rowan Kaiser

Rowan Kaiser has prepared a handy guide for intermediate players of SWTOR.

What to Expect From Mass Effect 3 If You (Like Me) Never Finished Mass Effect 2

January 17, 2012 by Kiala Kazebee

Kiala Kazebee muses on what to expect from Mass Effect 3 if you, like her, never even finished the second game.

Top 10 Best Skyrim Mods: Make Skyrim More Awesome

January 15, 2012 by Ian Miles Cheong

Best Skyrim Mods: Make Skyrim even more awesome with ten great mods that will overhaul your entire experience of the game.

My Shepard is Asexual, and That’s Okay

January 15, 2012 by Kris Ligman

Kris Ligman explores the aspects of romance and sexuality of the Mass Effect series.

Arkham City is a City Falling Apart

January 13, 2012 by Seb Wuepper

Seb Wuepper laments Arkham City's inability to hold itself together.

SWTOR | Star Wars: The Old Republic Beginner’s Guide

January 12, 2012 by Rowan Kaiser

If SWTOR is your first MMORPG, you'll likely be unfamiliar with the features offered by the game. Here's a handy guide to help you on your way.

The Best Gaming Podcast Ever: Episode 21

January 12, 2012 by Matthew Stewart

In this week's edition of our podcast, we talk about our best games of 2011.

The Walled City of Gaming: World of Warcraft

January 10, 2012 by Katie Williams

Katie Williams discusses why it's important for WoW bloggers to join the mainstream.

Top 10 FPS Games of 2012

January 10, 2012 by Ian Miles Cheong

Best FPS Games of 2012: First person shooter—a genre that just won't go away. One which I hope never does, given all the

Top 6 Battlefield 3 Fail Moments

January 8, 2012 by Ian Miles Cheong

We take a look at six of the funniest fails in Battlefield 3 we've found so far.

This Is Why We Can’t Have Nice Things

January 6, 2012 by Matthew Stewart

Matthew Stewart examines Namco Bandai's sexually provocative ad for Soul Calibur V and its implications.

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