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Xbox 360 Gets First Dibs On Minecraft City Texture Pack

March 6, 2014 by Ryan Parreno

Finally, you can make those Corporate Creeps the home they deserve, that does not at all simulate anything in real life.

Mario Kart, Kerbal Space Program Highlights Of 2014’s SXSW Gaming Expo

March 6, 2014 by Ryan Parreno

NASA and Pennzoil have come in to make this year's gaming presence in SXSW one of the biggest yet.

OnLive’s Back With New Steam Partnership

March 5, 2014 by Stephen Daly

CloudLift subscription promises 'anywhere-access to digital games'.

Criterion Founders Establish Three Fields Entertainment

March 5, 2014 by Stephen Daly

Alex Ward and Fiona Sperry have yet to reveal what they're working on, however.

Dragon Age 3: Inquisition – The Best of Fan Recordings

March 5, 2014 by Ian Miles Cheong

Fans of Dragon Age try their talents at voice acting in Inquisition.

Project Spark Facing Brightness Issues on Xbox One

March 5, 2014 by Stephen Daly

Beta users reporting lighting glitches in Project Spark's beta.

Titanfall Raw Weapon Stats Decrypted; Titan Health and Speed Revealed

March 5, 2014 by Stephen Daly

Find out what the speed, damage, and health of Titanfall's Titan classes are.

Games Need to Cross the Line to be More than Games, Says Kojima

March 5, 2014 by Josiah Renaudin

In order to transcend the medium, games need to tackle sensitive issues.

Amnesia Developer Reveals More of SOMA’s Sci-Fi Horror With New Trailer

March 5, 2014 by Stephen Daly

Frictional Games also provides an update of the state of SOMA's development.

Kojima Wants to Bring Metal Gear Solid 5: Ground Zeroes to PC

March 5, 2014 by Josiah Renaudin

Metal Gear creator Hideo Kojima is looking to go back to his roots with a PC release of Ground Zeroes.

Batman: Arkham Knight Director: Cross-Gen Games Hold Developers Back

March 5, 2014 by Josiah Renaudin

It's difficult to squeeze all the juice out of the new consoles when developers are making cross-gen games.

Titan on Titan: How to Kill Enemy Titans in Titanfall

March 5, 2014 by Ian Miles Cheong

Here's the basic strategy you'll need to get those enemy Titan kills.

Famitsu Gives Dark Souls 2 a Near Perfect Score

March 5, 2014 by Ian Miles Cheong

The Japanese weekly publication has given Dark Souls 2 a near perfect score.

Hideo Kojima Talks Metal Gear Solid 5, New PS4 Footage Revealed

March 5, 2014 by Ian Miles Cheong

New PlayStation 4 footage of MGS 5: Ground Zeroes has been revealed.

Minecraft PS3 Edition Redstone ATM Bank

March 5, 2014 by Ryan Parreno

Check out this cool demonstration of ingenuity and logistical skill from a Minecraft player.

You Won’t Believe How Good The Elder Scrolls Online Looks

March 5, 2014 by Ian Miles Cheong

These screenshots from the Elder Scrolls Online beta compare very favorably to the graphics in Skyrim.

Wii U Finally Gets Call of Duty Ghosts Patch, Free Fall

March 5, 2014 by Ryan Parreno

Fans are sure to commend to Activision for their commitment, although one wonders why they didn't talk about it more.

What Could Be Marvel’s Answer To The Batman Arkham Games?

March 5, 2014 by Ryan Parreno

Marvel has no lack of heroes, or even Arkham cities. We go through some fan ideas and offer up our own. You should join in, too.

Ubi Fails To Wipe Nazi Symbols From South Park The Stick of Truth; Delayed In Germany

March 5, 2014 by Ryan Parreno

Steam buyers in Germany and Austria received a rude awakening upon checking for their copies.

Amy Hennig Leaves Naughty Dog

March 5, 2014 by Ryan Parreno

Sony has confirmed that Uncharted's scribe has left the company.

Valve Greenlights 50 New Titles

March 4, 2014 by Ian Miles Cheong

50 new titles have been added to Steam's ever growing roster of games.

Thief Developer Eidos Montreal Experiences Layoffs

March 4, 2014 by Ian Miles Cheong

27 game developers have been laid off from Eidos Montreal.

Rumor: Driveclub Launching this April

March 4, 2014 by Josiah Renaudin

The PlayStation 4's big racing title might finally have a solid release date.

Metal Gear Solid 5: Ground Zeroes Will Prove Big Japanese Games Have a Future

March 4, 2014 by Josiah Renaudin

Kojima understands the popularity of social games, but still thinks AAA products can thrive.

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