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Updates

Rayman Legends Brought Forward by a Week for PS4 and Xbox One

January 10, 2014 by Stephen Daly

The port will now be released on February 18th in North America and February 21st in Europe.

Project Spark Closed Beta Dated for Xbox One

January 10, 2014 by Ian Miles Cheong

The closed beta for Project Spark on the Xbox One has been dated for next month.

Oculus Rift Software Openings For Unity, Android, And Unreal Devs

January 10, 2014 by Ryan Parreno

Oculus VR doesn't seem to have any immediate plans to work with consoles, but their aspirations for software seem to be very large.

Capcom Game Engine Interview: 8th Gen 8-10 Times More Work Than 7th Gen

January 10, 2014 by Ryan Parreno

Capcom's Masaru Iijuin candidly talks about the heavy lifting Capcom's game engine developers have done with Pantha Rhei and MT Framework.

Linux Support Is Priority Over Streaming For Steam Machines

January 10, 2014 by Ryan Parreno

Steam Machines is being positioned to be important, not only for the Linux Foundation, but for PC hardware manufacturers.

Halo Writer Joseph Staten Returns to Microsoft Game Studios

January 10, 2014 by Stephen Daly

Staten worked on Halo: Combat Evolved through to ODST and worked on Destiny.

Even Joe Rogan Thinks the Oculus Rift is Going to Change Everything

January 9, 2014 by Josiah Renaudin

The popular comedian is absolutely smitten with the Oculus experience.

EA Sports UFC Roster Gains Flyweight Champion, Heavyweight Legend

January 9, 2014 by Josiah Renaudin

One of the biggest - and one of the smallest - stars in the sport are featured during EA's latest release.

Titanfall Could Push 10 Million Units, if the Metacritic Score is Right

January 9, 2014 by Josiah Renaudin

It'll take some positive critical buzz to really push Titanfall's sales over the edge.

Call of Duty: Ghosts Trumps Battlefield 4 in PlayStation Store December Sales

January 9, 2014 by Josiah Renaudin

Call of Duty might have won overall, but EA and DICE did take first in another important list.

Microtransactions Don’t Stack up to Old-Fashioned Subscriptions, Says Pathfinder Online Dev

January 9, 2014 by Josiah Renaudin

It'll take quite a bit of time before microtransactions are as successful as subscriptions, says this MMO dev.

Major Xbox One Update Looking to Fix Hidden Social Features

January 9, 2014 by Josiah Renaudin

The Xbox team won't be happy until the interface of the Xbox One is as smooth as it should be.

Diablo 3: Reaper of Souls Pre-Load Slated for Late January

January 9, 2014 by Ian Miles Cheong

Players will be able to pre-load Reaper of Souls at the end of the month.

Marvel’s Agents of Shield Appears to Have Used Mass Effect 3 Concept Art

January 9, 2014 by Stephen Daly

Shield training facility bears a striking resemblance to Mass Effect 3 lithograph. It's not Mass Effect 4, but then what is?

Mercury Steam’s Next Game is ‘Completely Different’ from Castlevania

January 9, 2014 by Stephen Daly

The game is headed to PC, PS4, and Xbox One but not Wii U.

Don’t Starve Tips And Tricks

January 9, 2014 by Ryan Parreno

Whether you got it free via PS Plus or paid for it on PS4, we have relatively nonspoilery advice on how to play here.

Watch Sophie’s Fortune While You Wait for Uncharted 4

January 9, 2014 by Ian Miles Cheong

Uncharted 4 may be a long while away, so there's all the more reason to enjoy an Uncharted-inspired film.

Bethesda Denies Skyrim Headed for PS4/Xbox One, Says Fallout 4 Email is a Hoax

January 9, 2014 by Stephen Daly

Will the Dragonborn ever make a début on the new consoles? Not any time soon at least.

PS4 in Stock on Amazon UK

January 9, 2014 by Stephen Daly

Numerous bundles are available for purchase now.

Turtle Rock Reveals Upcoming Co-op Shooter, Evolve

January 9, 2014 by Ryan Parreno

Play the alien monster or its hunters, across four different classes, in lush, dangerous forests.

Metal Gear Solid 5: Kojima Tweaking Controller Layouts for Each Platform

January 9, 2014 by Stephen Daly

Each controller adjusted for MGS5, PS4 versions makes use of DualShock 4's speaker.

Destiny Development Team Now Over 500, Started With Four People

January 9, 2014 by Stephen Daly

Work on the game started with just four developers in 2009.

Robotoki’s Robert Bowling Stops Two Burglars In Their Tracks

January 9, 2014 by Ian Miles Cheong

Robert Bowling managed to fend off two burglars who attempted to break into his office.

Star Wars 1313 Creative Director Returns Home To SCEA

January 9, 2014 by Ryan Parreno

After LucasArts shuttling, Dominic Robilliard came back to the company that made him - working on what, who knows.

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